Tuesday, 21 July 2020

DFTG: Opening shot

Learning toonboom so my shading on the character is so wobbly compared to how I normally do it. I'm hoping learning toonboom will result in a faster output long term. The background in this is not hectic either. I will (If I'm not burnt out) reanimate this whole opening shot at the real end I think

No comments:

Post a Comment